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File: 1340242898227.png-(20 KB, 700x700, renneText.png)
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<In which ponies and dogs meet other ponies and dogs.

To catch up, the threads are archived here:
1 - http://dl.dropbox.com/u/28501521/General%20Archive/Boat%20Quest/Log%201.7z
2 - http://dl.dropbox.com/u/28501521/General%20Archive/Boat%20Quest/Log%202.7z
3 - http://dl.dropbox.com/u/28501521/General%20Archive/Boat%20Quest/Log%203.7z
4 - http://dl.dropbox.com/u/28501521/General%20Archive/Boat%20Quest/Log%204.7z
5 - http://dl.dropbox.com/u/28501521/General%20Archive/Boat%20Quest/Log%205.7z

It is highly recommended that you have the script that allows you to play audio files embedded in the images. If there is audio with an image, it will be tagged like [this].
The script can be found here: http://userscripts.org/scripts/show/133802
Make sure you refresh the thread after installing!>
>>
File: 1340243097859.png-(22 KB, 700x700, s06_01.png)
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You pass the note to Chronicle.

"Hmm. Cog. Eight spokes. I'm... seeing that number a lot, around here. I'm afraid I don't know what these dots and rods are though. None of the symbols there match the one on this wall."

You sigh, hoping to have found insight to anything here in this temple.
>>
I literally just got caught up on this and I was rushing it so I'll leave it to someone else to start us off.

Nice quest so far, LK.
>>
File: 1340243572208.png-(32 KB, 700x700, s05_40.png)
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>>2694582
<Thanks.>

In case anyone needs a recap, we are currently in this room, after having been chased there by Chance. Just out side of this room is the door with the skull.
>>
>>2694651
Peek out the door to make sure the coast is clear.
>>
Are we sure that Chance is gone?
See if it's safe.
Also is there anything to that circle on the floor?
>>
>>2694651
Have we added this room to our map? We should update it if not.
>>
>>2694651
map!
>>
File: 1340243841292.png-(5 KB, 700x700, s06_02.png)
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>>2694692
>>2694694
You quickly sketch out the room on to your map.
>>
Check out the middle of the floor in the room
>>
>>2694759

Examine the circle in the floor.
>>
File: 1340244057742.png-(8 KB, 700x700, s06_03.png)
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>>2694664
>>2694677
After a quick glance, you can determine that chance is no longer in the room.
>>
>>2694821
Let's examine the wall of the large room opposite the door.
>>
hey LK, are you (or somone else) going to make a pastebin?

I always get script error when opening raw html docs.

more or less my own problem
>>
>>2694876
I can do it real quick.
>>
Anyone mind tossing the maps into on image really fast?
>>
>>2694919
that be amazing
>>
>>2694946
Is this to your liking?

http://pastebin.com/Md3p7iiq

And can you open the images from the download?
>>
File: 1340244674093.png-(18 KB, 700x700, s06_04.png)
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>>2694819
>>2694814
>>2694677
The circle on the floor is the same as the one you've seen before. It looks to be a circular stone set into the floor, flush, almost perfect.
>>
>>2695019
Is there any design on the ceiling?
>>
>>2695019
Does it turn?
>>
>>2695019
STOMP ALL OVER IT
no wait do the opposite of that, it might kill you.
Take the time to examine ceiling and the walls for anything of interest.
>>
>>2694978
its fine man, this is enough

ill just imagine the images
>>
YEAH RENNE QUEST
>>
>>2695019
>circular stone set into the floor, flush, almost perfect.

SEEMS SAFE TO ME
>>
>>2695019

Check the ceiling, and have we already seen that design on the wall?
>>
>>2695019
Don't step on it... stay away from it, for all we know a spike will come out of nowhere and you will end up like the wingless Pegasus we met before.
>>
File: 1340245128816.png-(13 KB, 700x700, s06_05.png)
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>>2695053
>>2695071
>>2695103
>>2695133
It looks like there is another circle on the ceiling, and it is lined up with the one on the floor. You approach it cautiously, but decide against trying to turn it. It doesn't look like it would turn, anyways, like it's in the floor too tightly.
>>
>>2695133
Nah he was thrown to the spike, but yeah maybe its a trap, we cant g back to the skull door anyway so lets go for it.
>>
>>2695102
hey where the fuck is Rusty's quest
>>
>>2695173
we can go back, we just can't look at the door
>>
>>2695156
>ceiling circle and floor circle perfectly line up
NOPE NOPE NOPE

Take note of that symbol on the wall if you haven't already and then go back out to the diamond dog door room. BUT DON'T LOOK AT THE DOOR.
>>
>>2695156
Examine the circular stone with our magic. Is there anything odd about it?
>>
>>2695156
Myabe something sets into them, like a big pillar or something. Or its some kindof crushing death trap

>>2695207
tomorrow.Now shush, LK is questing
>>
forgive me, but why aren't we looking at the skull door? I'm new.
>>
>>2695210
Yeah but back to where, theres a chance chance (see what i did there?) is still roaming.
>>
>>2695247
Because brain trauma.
>>
>>2695247
Well, for starters... its bad
Also chance may of gone through it
And he is double bad...
>>
>>2695259
we can hear him because of the (bone?) necklace he's wearing, so we have a little warning
>>
Only way out of here is down. We should carefully check to see if anything happened to Gusty Gale's body. Make sure to avoid looking at the door.
>>
>>2695296
So we suddenly are playing Amnesia?

Its fine i guess.
>>
>>2695327
There are a number of similarities...
>>
>>2695327
<I haven't played it yet, so I apologize if things seem similar.>
>>
File: 1340245874987.png-(26 KB, 700x700, s06_06.png)
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>>2695224
>>2695316
The three of you walk out of the room. Your head starts to pound again, right between your eyes. You close them, and let Saffron guide you past the door.
>>
>>2695419
Let's go down a level.
>>
File: 1340246068167.png-(19 KB, 700x700, s06_07.png)
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>>2695425
You find yourself back in the room just outside of Gaston's chamber and the first room of the temple.
>>
>>2695425
agreed, we should avoid that door until we are forced to confront it.
>>
>>2695479
...damn i have no sense of direction, so its up to you guys to decide where to go.
>>
File: 1340246223965.png-(41 KB, 700x700, gaston.png)
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>>2695479
>Gaston
hah
also, here is this again
i think this is what happened
Chance had some fun throwing Gaston around the room before dragging him to the next one
>>
>>2695479
No one Bleeds like Gaston
>>
I wonder if chance is gather the bodies... Wasn't the griffins corpse missing?
Maybe we should see if that pegasus is still impaled on the spike.
>>
>>2695479
>>2695520
can we get a map check again? I'm kind of lost myself.
>>
>>2695540
Oh yeah we should check the spike room for clues!
>>
>>2695561
>>2695520
Like i said before it would be helpful if we could get all the maps on one image.
>>
>>2695572
WHAT COULD GO WRONG
>>
>>2695526
Look through the door with the torches next to it.
>>
File: 1340246495577.png-(13 KB, 700x700, s06_08.png)
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>>2695561
To the north is the chamber where you found Gaston. To the east is the first room of the temple. To the north of the first room is Gusty's room, and the south is the entrance to the temple.
>>
I say we check on the spire room
>>
>>2695637
Have we been down those stairs? We should investigate!
>>
File: 1340246899506.png-(24 KB, 700x2100, maps.png)
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maybe we should label them...
>>
>>2695665

We have been down them but not further down than that I don't think.

We need to explore further. Go down twice from Gaston's room.
>>
>>2695073
Anon, see in the General my post:

>>2695903
This good?
>>
>>2695917
>Posting the links in the General to make other people see you do something.

Fuck off.
>>
>>2695957
At least he's useful.
>>
File: 1340247400145.png-(29 KB, 700x700, s06_09.png)
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>>2695646
>>2695572
>>2695540
You travel to the next room, but before you can make it any further, Chronicle halts dead in his tracks.

"Sshh..."

Very faintly in the next room, you can hear what sounds like the scraping of claws, and the faint clicking of Chance's necklace.
>>
>>2696083
Back up and try the other room.
>>
>>2696083

Zoinks!

Hightail it out of there, down to the floor below the one where you found Chronicle.
>>
>>2696083
I can just imagine a Death Claw popping out.

Back out slowly.
>>
>>2696083
get to corner, kill the lights
>>
Cant we lay a trap or something?
If we get rid of him we will be able to roam freely.
>>
>>2696083
SEEMS SAFE TO ME

Maybe dont step on the stone circle
>>
>>2696083
turn around 360 degrees and moonwalk out
>>
File: 1340248138592.png-(15 KB, 700x700, s06_10.png)
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>>2696216
>>2696181
>>2696154
>>2696145
You opt for turning 180 degrees and trying to make as little noise as possible as you sneak out of the room.
>>
File: 1340248170006.png-(25 KB, 700x700, s06_11.png)
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And avoid the center of the next room.
>>
>>2696451
Look up.
>>
File: 1340248341764.png-(25 KB, 700x700, s06_12.png)
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Chronicle stops at the top of the stairwell, again.

"Allow me a moment, I have not been this far down, yet."

He closes his eyes and tilts his head.

"I saw the light of a torch. There is no sound. Chance is... in that room. I think we may be safe for the moment."
>>
>>2696433
>>2696451
>the little expressions and poses

Ahahah.

>>2696507
yeah do that
>>
>>2696507
>>2696525
but Gaston is already in the other room
and Chance is doing something with him i guess
headless and impaled action figures
>>
>>2696523
So it's safe to go down?
>>
>>2696523
maybe Chronicle knows something about that gem you picked up in this room
>>
>>2696433
>>2696451
pffft, that's adorable

Also what's that big octagon shape on the wall? I can't remember. If it seems safe go down
>>
File: 1340248734765.png-(106 KB, 1235x729, Meadow.png)
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>>2696523

Does he have a far vision spell of some sort? Do we know the significance of his cutie mark yet?

>>2696666

I agree,show it to him.

Also here's some uncolored fan art because cervines are fucking rad.
>>
>>2696719
let's ask to look at his ass
>>
>>2696523
We should sing the first thing that pops into our heads, this is getting far to logical.

Sing this to make everyone feel better:
Not a speck of light is showing
So the danger must be growing
By the fyres of Hell a'glowing
Is the grizzly reaper mowing

Y̥̝̲͎E͉͖S
̲̗͇͚
̰̖̥̝̩̲̮T̼̫̞̞H̯̟̣̖̗E̟̙̮ ͖̳ͅD̘̹A̜̘̙̠̼N̝͚ͅGE̱͍̝R ̼̭͇̳̯̖̝M̞U͉S͖̘̺͎̬T̠͙̩̬̻̻͖ B̲̹͙̘̗E̗̭͓ ̼̖͓G̺͎̺̦ͅR̫͉̳O̬͖ͅW͉͕̞͎̳IN̩̳͉͓ͅG̞͕̣̯
͕͚͚̜
̪̰̲͔̘͔ͅFO̺R̙̝̞͚̬ ̲̺̹̻͇̮̻TH̖̖̹̥͚̥ͅE̖̪͕̖̱̭ ̼͉̙̦͚͈R̜͈O̮̤̮͙̭̖͇W̯͔̖̤E͔͈R͕̯̗S̠̞ ̰̣͎̫Ḵ͈̻̯̲̯͙E̻͕̙ͅE̮͖P̝̥̠̞̺͓͕ ̖͈̙͚O̖̟̗̭̗̯̪N̦͈ ͔̯R̮̙̬̤͓̭O̘͔̜̞̮͔W̩I̳͔N̬͚G̫̥̣̬̮
̟
̻̳̬̣͇̗ͅA̞N͙̳͍͓ͅD̗̪͎̲̥ ͚͍̗̗͍Ṭ̰̣H̜͓̥̤̳̟E̯̯͉ͅY̦̣'̰̳̖R̮̟̞E̮̰ͅ ̪C͚̗ER̺̟̣T͖̰͓̜̼̘̳A̺͉̤͉͈̮I̞̞̳͍̙̬̭N͖LY̖͕ ̦N̜O̺͎̻̠̭̜T̹̯ S͖̱̫̭͕͍͖H͍̫̻̖O͍͎̮͎WING͈͉̹̙̜̗̭
̥
̮A̱N̻̟̦͍Y̲ ͕͇̯̹S̬I̺G̩͕̗̪̝N̙̰̣S̪̻ ̪̟̤͔͔T͙͙H͓̤͔͖̥̲AT̗͓̪̬͚ TH͍̹͚̟͓̣̝E̬̩̺̟Y̖̟͍̜͔̞ ̼̪̻̮̤A͍͕͚̤͍R̺̯̙̺͙E͙ ̬̪̙S̥̦̙ͅL͖̪̘̹O̹W͚͍̥̘I̤N͙G̳͖̜̦̫͓̰
>>
>>2696850
Zalgo pls go
>>
>>2696850
wait a second

Wasnt that the weird tunnel scene in willy wonka?
>>
>>2696894

Yes
>>
>>2696666
Chance seems to be wandering around maybe he is looking for something...
>>
File: 1340249825810.png-(21 KB, 700x700, s06_13.png)
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>>2696154
>>2696607
You slowly walk down the stairs. Before you make it out of the doorway, you can hear Chronicle muttering to himself, eyes closed. You get a glimpse across the room.

"Perhaps I... spoke too soon."
>>
>>2697126
Ask him who the bodies were.
>>
>>2696719
<Thank you! She's adorable. Poor thing.>
>>
>>2697159
Oh wait. That's only one body.
>>
>>2697126

Those circles look like they're designed for Diamond Dog claws to fit into.
>>
>>2697126
Looks like it's time to split
>>
>>2697228
Thank you
>>
>>2697126
inspect room and add to your map
>>
>>2697175
oh shit you might be right

>>2697207
pffthahahaha
>>
>>2697259
This really is turning out to be like a Zelda temple
Someone needs to assemble the map like one
>>
>>2697126
Check bodies for loot. Have Chronicle and Saffron check out those markings on the wall.
>>
File: 1340250575196.png-(6 KB, 700x700, s06_14.png)
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>>2697259
You came in from a stairwell on the west side of the room. In the center of the floor, there is another stairwell leading down and to the east. To the east side of the room, there is another doorway, and you can't see any light coming from it. To the north of the room, there are some strange markings on the wall.
>>
<Getting food, may be a moment. Sorry.>
>>
File: 1340250841396.png-(57 KB, 734x1820, Map.png)
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Here's the map so far. Arranged from top floor to bottom floor with arrows showing stairwells.

Also notice how the circles in the rooms line up on each floor. In the room to our right there will be another circle on the floor and ceiling, lining up with the rest.
>>
Identify the bodies, then head east. Might as well do this floor by floor.
>>
>>2697700

Body*
>>
>>2697438

Let's split up!

We'll go down, Saffron can go South, and Chronicle can look east.

Ask them to just have a quick look and then pop back in to regroup

We need to move faster
>>
>>2697823
I think this is a bad idea
>>
>>2697823
>split up
NO NO NO
NOPE NOPE
HELL NO
NO
>>
>>2697858

No, he's right. Chance will be done doing... Whatever it is he's doing soon, and we need to advance our exploration exponentially.

Besides, what could go wrong?
>>
>>2697858
>>2697879

Oh come on, stop being wusses

I only suggested that everyone investigate the next rooms before reporting back. We cant keep dilly dallying. We need to know where the fuck we're going
>>
>>2697893

Gee it sure is quiet in here
>>
>>2697893
>>2697914
>we split up
>Saffron ends up getting killed most brutally
SEE WHAT YOU'VE DONE?
LOOK AT WHAT YOUR CRUEL HANDS HAVE WROUGHT.
>>
File: 1340252167983.png-(16 KB, 700x700, s06_15.png)
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>>2697700
>>2697378
You walk over to the... half of a body as Saffron and Chronicle look at the wall.

There are no belongings on or near either half of the body, but you can see that the cutie mark is of a constellation set atop the night sky. The skull of the mare has four deep claw marks on it, and it looks as if she were... ripped in half, and throw to either side of the room.
>>
>>2697977

>implying LK would kill off Saffron

And Chronicle is probably gonna be expendable. You just watch. Soon he'll produce a family photo and start rambling on about being a week away from retirement
>>
>>2698066
poke it and ask if shes okay
>>
>>2698066
Go see if they've foudn anything.
>>
>>2698080
>>2698066
I lol'd
>>
>>2698066
Welp that would be Star. See what Saffron and Chronicle have found. Have Saffron try those markings out.
>>
>>2698066
welp
there's Shimmering Star

>four of body,
>four of soul

that's 4 corpses in the temple already
>>
>>2698066
Look away before you seriously lose your lunch.
Report what you've found and find out what they've found.
>>
>>2698158

>that's 4 corpses in the temple already

oh fuuck.

What if the stone ball we have is "one of stone?" and it goes into one of the holes in the wall of the room we're in? There are eight holes. Four of metal, Four of stone.

I'm just letting my imagination run wild here.
>>
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>>2698114
>>2698155
You are more than happy to join them in inspecting the wall. Your head starts to fog up, probably from the smell.

"It's solid, burnished bronze. Almost the same color as the stone here. And these, they are discs."

"Like the ones outside the temple? Do they rotate, too?"

"I have no doubt. My manipulation magic is weak, however, I doubt I could turn them.
>>
>>2698332

They'll fit Saffron's claws like a glove. Have her turn them.
>>
>>2698332
Lets explore a bit more. If this makes enough noise to call Chance we want to know the layout of the area.
>>
>>2698361

Good idea, actually. Belay the turning for now. Head east.
>>
Have her turn her left hand counter clockwise and her right hand clockwise

>>2694489
See the upper right half
>>
>>2698484
Fuck that's ingenious
Remember that when we come back.
>>
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>>2698361
>>2698379
The room is rather small, and has many markings on the wall. The only doorways are to the west, where you came from, and to the east. The doorway to the east has a soft redish-orange glow coming from it.
>>
>>2698734

Same markings from Gusty's paper.
>>
>>2698734
Look through the doorway.
>>
>>2698734
East doorway is 2spooky.

Investigate the gear
>>
>>2698734
Yo those markings are the same ones from that dead guy. That implies he got this far right? Keep pushing forward but be cautious of your surroundings.
>>
map!
also look at the wall, there is stuff there that Gusty didn't have on his paper
>>
>>2698734
Examine eastern doorway
>>
File: 1340254561762.png-(6 KB, 700x700, s06_18.png)
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>>2698822
>>
>>2698822
Unless those random texture lines mean anything I don't think there's anything he missed. Who knows though..
>>
>>2699171

Actually don't save that, I fucked up. Just realized that whole wall was probably visible. One sec.
>>
File: 1340255498840.png-(199 KB, 1400x1471, writing.png)
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Okay here, with map documenting where the marks appear.
>>
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1.73 MB
>>2698788
>>2698805
>>2698933
You poke your head into the room. You feel a blast of heat hit your face. The room is aglow.

From what you can tell, this looks to be carved right out of the stone itself, much less polished than any of the other rooms in the temple. The room is circular, the floor a ring with a hole in the center. Through the hole there is a rock spire, and attached to the spire are several chains which are also attached to the walls. The source of light is coming from the hole in the floor.
[audio01]
>>
>>2699293
I assume you've already made a mental note of that one door that was hot to the touch had the same vertical line and horizontal cross lines going down it like in the bottom right image? I'm only asking because I want to make sure we're all on the same playing field.
>>
>>2699373
Look down the hole. Ask Saffron to hold us so we don't fall.
>>
>>2699373
Someone run this through an audiograph.
>>
>>2699373
very very carefully look down
>>
File: 1340256017264.png-(229 KB, 1400x1471, writing.png)
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>>2699404

I was focusing on the script mainly, but yes I can make a note of that.

Excuse my poor handwriting.
>>
>>2699373
Take a deep, brave breath and venture forward carefully. Take a peek down that hole, hopefully you won't go blind or be driven insane by what's down there.
>>
>>2699373
Jesus.
>>
>>2699472
how do I do that? Someone used Audacity last time right?
>>
>>2699526
No idea.
>>
>>2699509
Thanks.
>>
>>2699526
>>2699536
I'll see what I can do
I don't think there's anything in there this time though.
>>
>>2699582
The first bit sounded suspicious.
>>
>>2699582
Yeah nothing in here guys
>>
>>2699646
You sure?
>>
File: 1340256616222.gif-(74 KB, 529x990, Zelda map 1.gif)
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Mapanon here, bringing your zelda maps to life.
>>
File: 1340256799728.png-(612 KB, 1423x623, Yeah.png)
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>>2699711
Yeah, I was the one who first found the QR the first time. Nothing's in this one.
>>
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>>2699510
>>2699489
>>2699454
You ask Saffron to hold onto you tightly as you peer over the edge. The heat is much more intense, now. You can see that the spire extends down three more levels, and is surrounded by lava at the base. Each level has a set of chains attached to the spire, and one of those metal bands that goes around the spire.
>>
>>2699912

If Chance ever chases us we should lure him in here and push him in
>>
>>2699912
Wipe our brow and back up, casually adjusting the scarf we still don't have.

"Lava. Why is it always lava?"
>>
>>2699912

Ok go back and let's check out another room

Hopefully chase hasn't caught up to us yet
>>
Brace for impact...
>>
>>2699912
Let's check that staircase out.
>>
Incoming boss?
>>
>>2699968
<Please halt posting until the quints post is past. I don't want to risk any stupidity.>
>>
test
>>
>>2699981
Lava monster.
>>
>>2699987
<Aaaand on with the show.>
>>
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>>2699998
Lava monster summoning spell was off by one.
>>
Go back to the staircase.
>>
we still need to check out the markings on the wall in the middle room
there was other stuff besides what gusty wrote down
>>
>>2699912
Lets continue heading down and explore the rest of the floors for clues!
>>
MAP
add the lava room to your map
>>
>>2700145

Just a few lines, didn't look like anything impor-

>looks like the spire in this room but with an arrow pointing to it

..huh
>>
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>>2700175
...mother
fucker
>>
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>>2700174
>>
Actually it looks like something suspended above the room we're in. Like a huge bowl on a chain. And there's something spherical barely illuminated at the top of this room.

Regardless, I don't think we could reach it, so I say back to that staircase and downwards.
>>
>>2700288
It looks to me like one of the spires that impaled the cruise ship
>>
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>>2700145
>>2700175
>>2700229
You walk back into the previous room and let out a sigh, happy to be out of the heat. You tell Saffron and Chronicle that you'd like to have a closer look at the wall and compare it to Gusty's notes.
>>
>>2700288
That's quitter talk! We'll just pull out our trusty scarf-whip and climb up the- oh.

Alright then, we should plunge into the unknown down those stairs!
>>
>>2700400
Look st the wall
Look at it closer then you have ever wall looked before.
>>
>>2700534
In before 6000 x 6000 photo
>>
File: 1340259597493.png-(15 KB, 700x700, s06_23.png)
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>>2700534
You look closely, and... you see some form of writing. Also, to the left there seems to be the spire from the other room, and to the right the spire with a chain descending from the ceiling.
>>
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>>2700704

WELL FUCK I WASN'T EXPECTING THAT

better write it down
>>
>>2700704
and you fuckers wanted to overlook this
>>
>>2700812
I'M SORRY
PLS 4GIV

>>2700704
Take. note. of. ERRYTHING. Put that pencil and paper to work, girl.
>>
>>2700868
And then our pencil breaks and the paper catches on fire simultaneously
>>
File: 1340260485752.png-(22 KB, 700x700, s06_24.png)
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>>2700868
>>2700119
You feverishly copy every little bit of information on the wall into your notes, and head into the main room. The air is growing cooler as you walk out, but your head is starting to hurt.
>>
File: 1340260578160.gif-(Spoiler Image, 785 KB, 400x400, 1329083509459.gif)
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>>2700908
You don't give LK enough credit.
As the symbol burns its way into the deepest recesses of our brain, we're stricken blind
>>
>>2701042
That torch is out. Light it with the other one?
>>
>>2701042
Relight that torch.
>>
>>2701042
>your head is starting to hurt
REV UP THOSE AUDIOGRAPHS
Also, do we want to have Saffron attempt that potential door?
>>
>>2701160
LETS DO IT
>>
...Umm, is it safe to assume this thread will survive till 10-12?
>>
>>2701188
<It should. Even if it doesn't, it's archived and you should be able to nab it from there.>
>>
>>2701160
>have Saffron attempt that potential door

Maybe we should try it with Renne from a safe distance first, shit could be trapped.
>>
File: 1340261563926.png-(106 KB, 700x700, s06_25.png)
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>>2701082
>>2701109
You walk towards the door to relight the torch. Your head is becoming foggier the closer you walk towards the door. As soon as you light the torch, your right eye begins to hurt. So much so that you have to squeeze it shut in the hopes of making it go away.

"Renne? Are you okay?"

Saffron is right behind you, and you can hear the worry in her voice.

"You're looking... that way again. Stay with me, Renne. Whatever it is, don't let it overwhelm you like it did Chance."
>>
>>2701481
Painful Doors: The quest
Get away from it!
>>
>>2701481
Let's head down the staircase.
>>
>>2701481
Also apply pressure to the eye.
That usually helps pain.
>>
>>2701481
Go down the stairs and advance the plot.
>>
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>>2701481
WELP THERE'S AN AUDIO FILE IN THAT THAR IMAGE
[1]
>>
>>2701891
FUCK MY EARS

Also might be another one of those files.
>>
>>2701918
It is. Someone run it.
>>
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>>2701532
>>2701565
>>2700405
As you travel down, the headache dissapates. You find yourselves in a square room with 4 entrances. To the north is a framed doorway, to the east is a doorway with a yellowish glow coming from it. To the southwest, there is what looks to be a hallway, and the northwest is the stairwell that you came from.
>>
>>2701964
Map and examine that door.
>>
>>2701964

There's a symbol. It appears on the tumblr image and the image of the door we copied down.

It's the first time we've seen one of the symbols that appears on the door image anywhere else.
>>
>>2701964
Inspect the door! Also map. Then check out the room to the east, see if there is anything not seen from the upper floor.
>>
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>>2702008
>>2702023
>>
>>2701934
Okay I have Audacity. How do I expose whatever freaky shit LK hid in it?
>>
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>>2702008
>>2702023
The door leads to another room, much darker than the one you're in. On the floor, you can see a giant 8-toothed gear. It seems to be set under the floor of the room. There are other gears connected to it, but the center is the only one exposed.
>>
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>>2702164
http://audacity.sourceforge.net/onlinehelp-1.2/reference.html
Look for Track Pop-Down Menu.
>>
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>>2702164
Nevermind I found out how to do it
Jesus christ how horrifying..
Someone fix this up or something
>>2702231
MOTHER FUCKER
>>
>>2702218
symbol right there on the entrance frame. take note of it.
Shine your light into the room as well.
>>
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>>2702231
>>2702251
>using Audacity
>>
>>2702285
This. Float your torch into the room. If clear head on in and check it out.
>>
>>2702298
whoa shit man, is that scannable?
>>
>>2702315
No. I cannot into image editing, only sound. Do you have to change the brightness or something?
>>
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>>2702285
>>2702307
You note down the symbol at the top of the doorframe. You float a torch into the room slowly, expecting the worst. There are no corpses on spikes, no screams of frightened unicorns. Only silence.
>>
File: 1340264589685.png-(43 KB, 457x457, spec test.png)
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https://dl.dropbox.com/u/21938484/_RQ/XXXXXXXX.png
>Error 404
>>
>Only silence.
Thats even worse, like if the horrible thing waiting in the room hasnt happened yet!
>>
>>2702403
Enter cautiously.
>>
>>2702403
Get a closer look at the gear.
>>
>>2702439
>XXXXXXXX.png
8 x's
>http://25.media.tumblr.com/tumblr_m5x86kE3sB1rxkpmpo1_1280.png
8 symbols
you bastard, gonna make us work for this
>>
>>2702403
Head on in. Lets take a good look at this room. Probably important.
>>
>>2702503
LK is an evil mastermind
>>
>>2702403
Silence.
Well, that probably means we will die a peaceful death instead of a gruesome one.
How delightful.
>>
...?
>>
>>2702511
Oh he's past evil. He's downright diabolical.

>>2702403
Venture forth cautiously as always
>>
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>>2702505
>>2702690
>>2702498
>>2702485
Entering slowly and cautiously, and being careful not to step on the gear, you stand at the edge of the room. It looks as if the gear has two handles protruding from it, facing towards the center.
>>
>>2702712
Examine the design on the wall.
>>
>>2702712
Two of you get on those handles and spin that shit!
>>
>>2702712
Seriously whats with that temple, weird crap everywhere.
>>
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>>2702730
It's the usual octagon, but if there was any writing on it at one point, it has since been ground off for the most part. What remains in the center is another set of symbols, alternating on the left and right sides of a center line.
>>
>>2702712
Examine everything before doing something probably stupid or suicidal.
>>
>>2702871
Inspect those handles.
>>
>>2702871
Examine the gear.
>>
We are so gonna die...
>>
>>2702877
Hug your companions. There is a pretty huge chance one of them or all of them will die soon, get one last group hug in before you get torn in half by the Hulk.
>>
>>2702943
That's a good idea actually.
>>
>>2702871

Nudge the central gear and see what happens
>>
Looking at this again:

>>2700704

Do you think that this might be some kind of "before and after" illustration? Is the gear a mechanism for lowering whatever is on the chain into the spire room? Is the script "instructions" of some sort or is it a description of the mechanism?

Still puzzling over the markings on either side of a vertical line we keep coming across.
>>
>>2702956
Better idea, lets hug the giant gear!
>>
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am i being helpful?
>>
>>2703007
Fuck it, let's o through the map and hug everything.
>>
>>2703049
Hug Chance too?
>>
I see where your reasoning began but I'm still confused.
>>
>>2703076

was meant to quote

>>2703021
>>
>>2703074
Maybe all he needs is a hug to restore his sanity.
>>
>>2703074
Maybe we catch him on a good mood and he gives us a fast, painless death for hugging him.

Who knows.
>>
>>2703082
things to the left of the line are turned counter clockwise, and right of the line clockwise
i think that the dashes mean "1"
and in the big string of them it's 2 left, 1 right, 1 left, 4 right
i think he might be telling us how to read this stuff
>>
>>2703112

Oh, I see. That makes sense.

So, do you think the symbols are numerals then?
>>
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>>2702943
>>2702956
>>
>>2703243
Saffron seems to be enjoying this quite a lot huh?
>>
>>2703243
haha Chronicle.
>>
>>2703242
yes
>>2703243
turn the center gear twice counter clockwise
once clockwise
once counter clockwise
four clockwise
>>
>>2703274
>>2703243
And Chronicle seems aroused.
Maybe if we get out of here alive, we can...~

But back to business.
Let's inspect that gear.
I fucking love you so much when you art like this, LK.
>>
>>2703243

What a lucky guy.

Anyway, that gear turning theory seems to be the strongest we have so far, but we have no idea what will happen even if we make it work.

Is it worth it?
>>
>>2703287
>>2703021
OH!
You mean notches? Turn it that many notches?
>>
>>2703305
>>2703287
Aaaah, I'm starting to get it.
That might work.
We are so dead anyway so at least it's worth a try.
>>
>>2703243
Excellent. Now let's do that thing with the gear where we don't hug it.
>>
>>2703305
yes
8 tooth gear
8 dashes
8 turns
8 heart-attacks while i wait to see if its right
>>
>>2703287

I say we go for it.

Also, that equals 8 again. God dammit.

If the marks are numerals, I'm trying to figure out how the rest would look. If we decipher it we may be able to access that image but unfortunately I'm stupid and can't into patterns.
>>
Damn... im falling alsped, guess ill miss today's ending, gladly its all archieved.

Goodnight.
>>
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>>2703287
>>2703305
>>2703358
The three of you stand on the center platform, Saffron on one handle, you and Chronicle on the other. You begin to push the handles to turn the gear counter clockwise, and there is a loud, slow creak. With much effort the gear begins to move. You keep pushing, and the gear shifts with a bit more ease before it turns one full notch.

*CLUNK*

You keep pushing, and there is another clunk. You shift positions and start to push the gear clockwise. You continue the series of turns, each accompanied by a loud metal clunk, and now the sound of rattling chains off in the distance.
>>
>>2703515
SHOW TIME BABY! What's gonna happen?
>>
>>2703515
Okay, now we can start to crap our pants in fear.
We should check the chamber where that chained spike was.
>>
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Guys. I got it.

The diamond dogs used a base 8 number system.

I'll have their numbers written out in a second but here's the locked image.

https://dl.dropbox.com/u/21938484/_RQ/65827463.png
>>
>>2703515
Let's get out of here.
>>
>>2703557
What the fuck is that?
>>
>>2703557
What the fuck?
HOW DID YOU FIGURE THAT OUT
WHERE DID THAT IMAGE EVEN COME FROM
Are you LK's alter ego giving us hints?
>>
>>2703557
jesus christ
>>
>>2703557
looks like a headless griffon. Those 4 dots could be the stones, which we have one of.
>>
>>2703557
I'm telling you, there must be a way to decipher that writing, and the writing that's on the background of the tumblr too.
>>
>>2703604
To me it looks like it's just bowing its head.
>>
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And here's the diamond dog numerals.

>>2703583

I looked at the numerals for 1 through 4, deduced that it was logical that diamond dogs used base 8 considering the recurring theme, and the fact that the numeral for "8" is unlike the others and looks like a "1" with a dot, like our "10"

Then I pieced it together like how Roman Numerals work, but in base 8. "3" is 2 with a 1 next to it, for example.
>>
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>>2703535
>>2703546
After completing the 8 turns, the gear in the center of the floor starts to spin on its own with a loud, grinding sound. You can hear chains being pulled and jingling over your head, and also from the doorway.
>>
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Oops, I missed a line.
>>
>>2703640
Can the unicorn cast his shroud spell while we move? Let's get out of here.
>>
>>2703640
High tail out of there, fast.
We don't want to get caught by chains to pull us apart or anything like that, now do we?
>>
>>2703631
You magnificent bastard!
>>
>>2703642
You are the hero this quest deserves.
Good job.
>>
And, for anyone who's confused, the image I posted is from this url, which was encrypted in a QR code inside an sound file inside an image file:

>>2702439
https://dl.dropbox.com/u/21938484/_RQ/XXXXXXXX.png

With the X's replaced by the numbers from this image:

http://25.media.tumblr.com/tumblr_m5x86kE3sB1rxkpmpo1_1280.png

Try it for yourself to see.
>>
>>2703664
>>2703652
Umm we might want to wait until the gear stops spinning. so we dont get ripped apart in it trying to get out of the room.
>>
>>2703631
When we get a chance lets ask Saffron and Chronicle about that base 8 thing and diamond dog history. Might be something else we can use about that.
>>
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>>2703664
>>2703652
>>2703709
Through Plot Advancing Magic, you all step out of the spinning gear before it gets too fast and take off for the upper room.
>>
>>2703773
Go go, but be cautious, all this ruckus maybe alerted Chance.
>>
>>2703773
Aw I wanted to see what was down that hallway LK. Oh well, lets see what that spike is doing.
>>
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>>2703781
While running up the stairs, amidst the near deafening sound of screeching metal, you hear a loud roar echo from the stairwell leading to the upper room. Chronicle is frantically yelling to you from the middle room.

"In! IN! NOW!"
>>
>>2703838
Follow chronicle.
>>
>>2703838
Oh fuck
OOOOOH Fuck
RUN RUN RUN LIKE HELL!
>>
>>2703838

Oh shit oh shit.
>>
>>2703838
Prepare to defend yourselves. Ready pointy objects, torches, and magic!
>>
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>>2703838
Saffron nearly knocks you over as she stumbles into the corner of the room, Chronicle standing in front of you both. He concentrates, and you can tell he's struggling. The light of the room remains, and then, in a wink, it is gone.
>>
Get that doggie biscuit ready.
>>
>>2704065
Why is he standing there!
Get here in our safety corner right now!
>>
>>2704065
Oh I hope we finally see Chance!
>>
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>>2704065
Chronicle stands still, but is visibly trembling under the strain of his spell. Outside, you can hear heavier footsteps now, and the clicking of Chance's necklace as he lurks around. With what you can only assume is frustration, he lets out a roar once more.
[audio02]
>>
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>>2704199
<Also, I had to. This was the captcha, no joke. Charming.>
>>
>>2704199
Try not to wet ourselves and remain cowering and shivering in our corner.
>>
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>>2704220
After a bit more huffing and puffing outside of the room, from Chance, you can hear him make his way down the stairs. As soon as he is out of earshot, Chronicle collapses with a heavy thud.
>>
>>2704299
Quietly check on Chronicle.
>>
File: 1340273055286.png-(241 KB, 1393x1594, script.png)
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Sorry to interrupt the action, this is heart-pounding.

Here are my notes on the script so far. I'm probably way off but maybe this will help get someone on the right track.
>>
>>2704299
Rush to him and see if he's all right.
Check whether we manged to wet ourselves or not.
>>
>>2704320
Huh, how was that riddle?
Four of metal, Four of Stone
Four of body, Four of Soul
?
>>
>>2704299

Poor guy, he must be absolutely destroyed.

Luckily we won't have to drag him far, the spire room should have changed and if we're lucky, it'll allow us another route away from Chance.

Have Saffron tend to him while we look into the spire room.
>>
>>2704320
>>2704363
from the tumblr
reja er gsuzh, reja er wuefs;
reja er yetn, reja er wejh

four of metal, four of stone
for of body, four of soul
>>
>>2704363

Actually, looking at it, that could match up perfectly with the theory on the left.

Let me write some more things down.
>>
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>>2704315
>>2704327
You crawl over to check on Chronicle. He's still breathing, and he's still conscious, but he looks like he can barely move.

"I.... I... I can't keep doing that..."

You managed to remain composed. Saffron, however, is another story.
>>
>>2704424
>>2704408
You might want to check the archive. I'm not sure if that is the exact order of the riddle.
>>
>>2704447
Shit, people, get it together!
We finally advanced!
We aren't just running around aimlessly!
We are going to get out of here!
But we need both of you!
You can keep doing this!
All of us can!
>>
>>2704447
He's gonna be fine. Now cautiously check out the room with the spire.
>>
>>2704447
Hug Saffron.
>>
This
>>2704538
Then
>>2704492
>>
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>>2704484
>>2704538
You cautiously walk over to Saffron, who is still cowering in the corner.

"You... you didn't see him, did you?"

You shake your head, telling her your eyes were closed.

"What the fuck is this place anyways? A crazy-making machine? Do you think I'll... I'll turn into what he is? How long until that happens?!"
>>
>>2704569
Of course she won't turn into him.

Are we wrapping up soon?
>>
>>2704593
<Yes. Sorry for the length on this one.>
>>
>>2704569
No, Saffron, you are perfectly fine.
You are a good friend.
You did nothing but good to us.
If we have to fear any of us, that's not you at all...
And not even Chronicle...
Don't worry. You are going to be fine. You will never become a monster, I can promise you that.
>>
File: 1340274489349.png-(456 KB, 1393x2500, script 2.png)
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Guys. Holy shit. It fits. The red image is a rosetta stone.

I'm going to translate the stone carvings now but I think you should be able to do it partially with the alphabet I've provided.

If I'm right.
>>
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>>2704608
>>2704562
You hug your friend and reassure her that nothing will happen to her. She won't change into a monster. She hasn't had headaches and heard voices like Chance had.

"Thank you..."

You squeeze her tightly one more time, and suggest that all of you find out just what that gear did.
>>
>>2704631
soup you are just as insane as LK is
holy shit
THIS FUCKING QUEST
>>
>>2704631
Oooh boy.
>>
>>2704664
I never noticed the size difference between Renne and Saffron. Um how big is Chance?
>>
>>2704664
Now we are all fine, let's go.
>>
>>2704693
<I'll finally do a cast picture after I finish up.>
>>
File: 1340274963256.gif-(1.26 MB, 227x136, 1288889076037.gif)
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>>2704631
>>
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Okay here is what I got out of the carvings without figuring out what the remaining consonants are. The final vowel, i, has been added.

A few of the blank letter spaces may or may not be needed based on what the consonants turn out to be.
>>
>>2704631
"open the path to the" something or other on the right side, at least
>>
>>2704736

Yeah, you're right, that one letter is a "th" sound for sure.
>>
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>>2704701
You peer into the room with Saffron. Like the images on the wall depicted, a chain has descended from the ceiling.
>>
>>2704776
up the rabbit hole?
Saffron is the only one with arms to climb
damn ancient racist diamond dogs
>>
>>2704776
Ummmm
So what now?
>>
>>2704776
>
>>2704800
This. Get to climbing, Saffron. We've got shit to do, puzzles to solve, hair to pull out in fear and frustration.
>>
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>>2704800
>>2704821
<cutscene>
>>
>>2704732
my current guess is
left side: to the _est a___ _a__ again
right side: open the path to the devils _a_

I'm not so sure if the last letter on the right side is actually an m, due to the extra stroke at the bottom... I could be wrong, though.
>>
File: 1340276079954.png-(382 KB, 1393x2000, script 4.png)
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Consonants added. Having trouble with the last few. Written in blue are my guesses, though having a whole letter for "nd" seems odd.
>>
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>>2704908
<cutscene>
>>
>>2704944
Shit Saffron, be safe!
Don't you die on us!
>>
>>2704937
>open the path to the devil's hand
Oh shit niggers what did we do again!
>>
>>2704937
"to the west and back again" on the left, perhaps?
>>
>>2704937
Also, that 'to the west and ??? again' must be a direction.
It could help us find something useful perhaps.
>>
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Never mind, got it. Alphabet complete.

LK you clever bastard.
>>
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>>2704944
<cutscene>
>>
File: 1340276593294.png-(19 KB, 700x700, s06_47.png)
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>>2705000
<cutscene>
>>
>>2705021
Be careful!
>>
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>>2705021
<cutscene>
>>
File: 1340277273425.png-(14 KB, 700x700, s06_49.png)
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>>2705057
<end cutscene>
>>
File: 1340277304471.png-(12 KB, 700x700, renne.png)
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See you guys next week.
>>
>>2705148
Aww yeah a badass artefact.
>>
>>2705158
Thanks man, that was a blast as always.
>>
>>2705158
Thanks for the quest, you glorious bastard!
>>
Yesssssss.

Thanks so much LK. This was amazing. Can't wait for next week.
>>
>>2704982
"to the west and back again?"
west could be like counter clockwise, right?
maybe that was instructions on spinning the gear, and Gusty already had it in his notes
>>
Also, the tumblr just updated an hour ago.

http://awujabvojnavwaowqau.tumblr.com/

password: tnxa
>>
>>2705273
>1 hour ago
>Posted 1 minute ago
Well shit
>>
>>2705148
Time to release an ancient and unspeakable evil!
>>
>>2705273

...and apparently also exactly as i posted the link. Huh.
>>
>>2705305
but that's only one hand
>>2703557
there are two there
and wings
Gusty and Gaston were missing theirs, weren't they?
>>
>>2705316
see>>2704937
>>
File: 1340278615490.jpg-(Spoiler Image, 20 KB, 625x476, 1329004109154.jpg)
Spoiler Image, 20 KB
>>2705305
>>
>>2705408
But a FOOLISH pone warrior wielding a magic horn stepped forth to oppose me.
>>
File: 1340287534913.png-(31 KB, 2068x601, RQcastPic.png)
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And here's that cast pic I said I would do.

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